Does Falling Backwards Build a Team? The Evidence Says Not Really
By the BrainSnail editorial team. How these articles are written and checked, and how to tell us when one is wrong.
An exercise in which one person falls backwards to be caught by colleagues has become the symbol of corporate team building. It is also one of the clearest examples of an intervention that persists without support.
What the exercise is meant to do
The participant stands with their back to the group, arms crossed, and falls backwards without looking, to be caught by colleagues standing ready. The stated rationale is that trust is demonstrated rather than discussed, that the physical experience of relying on others creates a bond that a conversation cannot, and that the group receives a shared memory to draw on afterwards. Variants raise the difficulty, with the faller standing on a table or the group forming a circle that passes a rigid participant around. The exercise is widely used in corporate training, in schools and in youth work.
Why the reasoning does not hold
The argument breaks down at several points when examined:
- •The trust required is that nobody will let you hit the floor
- •Workplace trust concerns competence, honesty and reliability instead
- •No evidence links the physical kind to the workplace kind
- •Participation is rarely voluntary, which is the opposite of trust
- •Refusing is read as a failing, so consent is not real
- •The exercise produces anxiety in people with a fear of falling
What the research actually supports
Team building has been studied properly and some of it works, which makes the persistence of the unsupported parts more interesting. Reviews of the field find the clearest benefits from interventions focused on role clarification, meaning making sure everybody knows who does what, and on goal setting, meaning agreeing what the team is actually trying to achieve. Interpersonal relationship building shows smaller effects, and the effects that exist come from structured discussion rather than from physical activity. Problem solving together on a task resembling the real work shows benefit. Outdoor and adventure exercises show the weakest and least consistent results of the categories studied, and the effects that appear tend to fade quickly.
The safety problem
The exercise carries a genuine injury risk that its casual use does not reflect. Catchers are frequently untrained, of mixed height and strength, and standing in an arrangement that concentrates the load on whoever is unlucky. Dropped participants have suffered head injuries, fractures and spinal damage, and cases have reached the courts. Catchers themselves are injured by taking a falling adult on outstretched arms, with wrist and back injuries the commonest. Risk rises sharply with the variants that raise the faller, and the physics is unforgiving, since the energy to absorb grows with the height. Organisations that continue to run it are generally advised to use trained facilitators, matched pairs and a strictly voluntary format.
Why it survives anyway
An intervention with weak support remains popular for reasons that have little to do with whether it works. It is memorable, so participants recall it clearly and mistake the vividness of the memory for evidence of an effect. It produces an immediate emotional response, which feels like something happening. It is easy to run and requires no skill from the facilitator, unlike a structured conversation about roles and goals, which is difficult and can go badly. It is visible, so an organisation can demonstrate that it invested in its team. And it has become a cultural shorthand, so people expect it, which makes proposing something duller a harder sell.
The takeaway
The exercise asks for confidence that colleagues will not drop you, which is unrelated to the workplace trust that concerns competence, honesty and reliability. Reviews find the strongest team building effects come from clarifying roles and agreeing goals, and the weakest from outdoor and physical activities. The exercise persists because it is memorable, emotionally vivid, easy to run and requires no skill to facilitate.