What Is Video Review? Correcting Errors and Creating New Arguments
By the BrainSnail editorial team. How these articles are written and checked, and how to tell us when one is wrong.
Reviewing decisions on video was introduced to eliminate clear mistakes, and it has eliminated a great many while generating disputes that did not previously exist. The reason is that most contested decisions were never simply right or wrong, and slowing them down does not make them so.
What it was meant to fix
Officials make decisions in real time from one position with an obstructed view, and some of those decisions are demonstrably wrong in ways that television made visible to everyone except the person deciding. That asymmetry was the core problem, since a viewer at home saw a replay within seconds while the official could not, and several notorious errors in major competitions made the situation untenable. Review addressed it by giving officials access to the same footage. The scope was deliberately limited in most implementations to specific categories, generally the most consequential and the most objectively checkable, and the standard for intervention was set as a clear error rather than a difference of opinion, precisely to avoid re-refereeing every decision. That threshold is where nearly all the subsequent argument lives, since deciding whether an error is clear is itself a judgement and one made by an official with an interest in supporting a colleague.
How different sports implemented it
The designs vary and each reflects what the sport was willing to trade:
- •Cricket's decision review system, where players hold a limited number of challenges and lose one for an unsuccessful review, which rations use and puts the decision to review in players' hands
- •Tennis electronic line calling, which replaced human line judges entirely in several tournaments and is accepted with almost no controversy because the question is purely factual
- •Rugby's television match official, used openly with the discussion broadcast, which has made the reasoning audible to spectators
- •Football's video assistant referee, where officials in a remote room recommend a review and the referee may consult a pitchside monitor, which is the most contested implementation
- •American football and ice hockey, which use coach challenges alongside automatic booth reviews for specified situations
- •Goal-line technology in football, which is automatic, instant and universally accepted, and which is instructive because it answers a factual question rather than a judgement
Why it did not settle things
The pattern across sports is that review works well for factual questions and poorly for judgement ones. Whether a ball crossed a line, whether a serve landed in and whether a player was ahead of the last defender at a given instant are factual, and technology answers them. Whether a challenge was reckless, whether contact was sufficient and whether a handball was deliberate are judgements, and a slow-motion replay changes them in a specific direction, since research on this has found that slowing footage increases the perceived intentionality of an action, which means reviewing a challenge in slow motion makes it look more deliberate than it was. Offside decided by drawn lines revealed that the question requires a precision the rule never assumed, producing decisions turning on body parts and generating the argument that a rule designed to prevent an obvious advantage is now being applied at millimetre scale.
What players and officials changed
Behaviour adapted to the system in ways that were predictable in hindsight. Players continue after a possible infringement rather than stopping, since play is allowed to run and can be pulled back afterwards, which has changed how passages of play unfold. Appealing became more theatrical in some sports, since a player signalling for review can influence whether one occurs. Officials became more willing to allow play to continue on a marginal decision, knowing a review can correct it, which shifts the default from stopping to letting it run. Coaches in sports with challenges developed strategies for when to spend them, treating them as a resource with an opportunity cost rather than a route to justice. And the number of officials required grew, since the review room needs staffing, which has implications for the levels of a sport that cannot afford it and which has widened the gap between elite competition and everything below it.
The costs nobody anticipated
Several consequences were not part of the original argument. Celebration changed, since supporters and players now hesitate after a goal pending review, which removes the immediacy that the moment depended on. Delays accumulate and the time taken has been a persistent complaint. Communication was poor in the early implementations, with spectators in the stadium unable to hear or see why a decision was being reviewed, which rugby had already solved by broadcasting the discussion and which football adopted only slowly. Authority shifted, since a referee who consults a screen is visibly not deciding alone. And an expectation of perfection developed, so decisions that would previously have been accepted as part of the game are now treated as failures of a system that promised to eliminate them. That last point is the deepest, since the technology changed what spectators believe they are owed.
The takeaway
Review works where the question is factual, which is why goal-line technology and electronic line calling are accepted without argument, and works poorly where the question is judgement. Slowed footage makes an action look more deliberate than it was, which is measured rather than asserted. Drawing offside lines applies a precision the rule never assumed, and the promise of correctness created an expectation of perfection.