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technologywhat is an APIapplication programming interfacesoftware basicsAugust 14, 202610 min read

What Is an API? How Software Programs Communicate

By the BrainSnail editorial team. How these articles are written and checked, and how to tell us when one is wrong.

An API, or application programming interface, is a defined way for one piece of software to request data or actions from another. It creates a useful boundary, so developers can work with a service without needing to know every detail of how that service is built internally.

What an API is used for

Imagine a weather app that wants current temperature data from a weather service. The app could send a request to an API asking for the forecast for a particular location. The service checks the request, gathers the relevant information, and sends back a structured response. The app then turns that data into the screen you see. The two systems can cooperate because both follow the same agreed interface.

This is the practical heart of an API. The interface describes what requests are allowed, what information must be included, and what kind of response will come back. A developer does not need direct access to the service's databases or private source code. Instead, the API exposes selected capabilities in a controlled form. That separation makes large software systems easier to divide into smaller parts.

APIs are not only used across the public internet. A program can have internal APIs between its own components, an operating system can expose APIs to applications, and a library can provide functions that other code calls. The general idea stays the same. One part of a system offers a documented set of operations, and another part uses those operations without needing to understand the entire implementation behind them.

Requests, endpoints, and responses

Many web APIs organise operations around endpoints, which are specific locations representing resources or actions. A client might request a list of products, submit a new record, update an account setting, or delete an item. Different request methods can signal different intentions. The server then returns a response that usually includes a status and data in a structured format such as JSON.

Authentication is another important part of an API in real systems. A public information endpoint might be open to anyone, while an account endpoint must know who is making the request and whether that person has permission. API keys, access tokens, and other authentication methods help control access. Good APIs also limit abusive traffic, validate inputs, and avoid exposing information that clients should not receive.

An API can change over time, so documentation and versioning matter. If a service suddenly renames fields or removes an endpoint, programs depending on it may break. Stable interfaces allow the internal system to improve while clients continue working. This is one reason APIs are powerful in software design. They create a contract between components, making it easier for teams and services to evolve independently. Error handling is part of the contract too. A request can fail because data is missing, a user lacks permission, a service is unavailable, or the requested resource does not exist. Well-designed APIs return clear status information so client software can respond sensibly. This practical detail makes an API easier to understand as a dependable conversation between programs.

Polling and webhooks: who calls whom

Most API examples show a client asking and a server answering, but sometimes the client needs to know when something changes. The simplest approach is polling: the client repeats the same request at regular intervals, asking whether anything is new. Polling is easy to build, but it can waste effort. If a delivery app checks an order's status every few seconds and nothing has changed, most of those requests achieve nothing, and checking less often means updates arrive later.

Webhooks reverse the direction. Instead of your software repeatedly asking, you give the service a web address of your own, and the service sends a request to that address when a particular event happens, such as a payment succeeding or a file finishing processing. This saves traffic and delivers news quickly, but it brings new responsibilities. Your endpoint must be reachable, must check that incoming messages genuinely come from the service, often using a shared secret or signature, and must cope sensibly if the same event arrives twice.

Paging through large results

Imagine asking an online shop's API for every product it sells. If the catalogue holds a hundred thousand items, sending them all in one response would be slow, heavy on memory and fragile if the connection drops halfway. Most APIs therefore use pagination: each response returns a manageable batch, say fifty items, plus information telling the client how to ask for the next batch. Your program keeps requesting pages until the API signals that nothing is left, building the full list piece by piece.

There are two common styles. Offset pagination asks for items by position, such as items 51 to 100. It is simple, but if new items are added while you are reading, positions shift and you can see duplicates or miss records. Cursor pagination instead hands back an opaque marker that points to where the last page ended, and you send that marker to continue. Because the marker tracks a specific place in the data rather than a number, it stays reliable even when the underlying list is changing.

When an API tells you to slow down

Most public APIs limit how many requests each client can make, such as a set number per minute, to protect the service from overload and abuse. When a client goes over its limit, a web API commonly replies with the status code 429, meaning too many requests. The response may include a Retry-After header saying how long to wait before trying again. Well-behaved software reads that signal and pauses, rather than immediately repeating the request, which would only add to the traffic and keep the client blocked for longer.

Temporary failures such as timeouts are usually handled with exponential backoff. After the first failure, the client waits one second, then two, then four, then eight, up to a sensible maximum, before giving up. Good clients also add jitter, a small random extra delay. Without it, thousands of clients that failed at the same moment would all retry at the same moment, overwhelming a recovering service again. Care is needed before retrying requests that change things. Repeating a payment request could charge a customer twice, so many payment APIs accept an idempotency key that lets the server recognise and ignore duplicates.

Who owns an interface

An API has two parts that are worth separating. The declaration says what you can call and what you get back. In the Java programming language, for example, one line declares a method called max that takes two whole numbers and returns the larger one. The implementation is the hidden code that actually does the work. When Google built Android, it wrote its own implementations of many Java features but copied the declarations, roughly 11,500 lines of them, so that programmers who already knew Java could use familiar names and start writing apps straight away.

Oracle, which owned Java, sued, arguing that the declarations were creative code protected by copyright. The dispute lasted about a decade and passed through several trials and appeals. In 2021 the US Supreme Court ruled six to two in Google's favour, deciding that its copying was fair use because it reused only what was needed to let programmers carry their existing skills to a new platform. The court deliberately avoided deciding whether APIs can be copyrighted at all. Developers followed the case closely, since copying interfaces is how many compatible systems and replacement libraries are built.

The takeaway

An API is a defined interface that lets software request data or actions from another piece of software. Requests follow agreed rules, endpoints expose selected capabilities, and responses return results in a predictable form. Once you understand APIs as contracts between systems, many apps and web services become easier to picture as connected parts rather than one giant program.

Practise this

Questions from Software

Reading about something is not the same as being able to recall it. These are real questions from the Software unit in our Technology track, answers and explanations included. The unit has 118 in total across 23 steps.

  • Odd one outLevel 3

    1. Which of these is NOT application software?

    • Windowscorrect
    • Microsoft Word
    • Google Chrome
    • Spotify

    Windows is system software, while the others are applications you install and use.

  • Sort into groupsLevel 2

    2. Sort each one into Hardware or Software.

    Answer: Mouse = Hardware; Keyboard = Hardware; Web browser = Software; Game app = Software

    You can touch hardware like a mouse and keyboard, while software like apps and browsers are programs.

  • Multiple choiceLevel 2

    3. What often happens after you install an update?

    • The app works better or gets new featurescorrect
    • The app disappears forever
    • Your screen breaks
    • The app turns into hardware

    After an update, an app usually works better or gains new features.